now that i'm full of bagelly goodness and caffeine, let's continue!
After meeting about the vigilante, the leaders of Ashley Oaks decide to do damage control and keep things quiet for now. Morale of the people are the main concern and there's a party to be had in order to bolster spirits!
Jason discusses zombie eradication techniques with Travis (catapult to combat zombies? zombipult!) and leaves the discussion telling Travis to go after Katie. Travis is caught off guard by this (only because no one outside Jenni and Juan know about happy ending) and lets Jason know his ideas are worth pursuing and he'll think about his suggestion.
Now that they've moved into the hotel, food preparation has become easier. Kitchen conversation centers around Mr. Freak Out's header to the street, with the hint of the vigilante made. Should the vigilante be thanked or put on trial? Who did it? Will Shane mess up Rosie's kitchen? (the answer is no, but not after he makes a few idiot comments because that seems to be his character. what is it with men named Shane in the zombie world?) After enjoying a delicious lunch, Katie goes to take Travis some lunch. Lunch winds up ignored for more happy ending.
We see a girl talk moment between Jenni and Katie get interrupted by Shane before we're introduced to the county's nut job. Otis is the type of nut job that you want to get on the evening news for the best sound bites.
But soon it's party time and everyone parties hearty. The adults in the ballroom dancing, the kids on the balcony with weed and a good time is being had by all. That eventually gets shattered when Shane, likely drunk off his ass, decides he needs to "fix" Katie (the town could have told him not to bother after witnessing the public display of affection on the dance floor). The night goes to hell, Shane and his cohort are taken to jail and we're left with wondering what the aftermath will be.
The decision is made to take statements from all involved and post them for the fort folk to read to (and spread gossip) to determine what should be done, if anything. In the end, Shane and his cohort are cast out of town with some supplies and given the "don't let the door hit you on the way out" spiel.
This doesn't last long as the vigilante strikes again. Cohort returns, but the vigilante is on guard duty and sees fit to injure Shane's cohort so the zombies will finish him off. The vigilante's actions are discovered when Zombiehort is found, finished off and their corpse examined. Afterwards, the decision is made to try and find Shane to see if he was the cause of Zombiehort's return to Ashley Oaks.
Instead of finding Shane, they find the deserted car they were sent out in. Evidence collected finalies the realization the vigilante had a hand in this, but they cannot find a trace of Shane and assume he has become zombified. That's when zombies decide to make an appearance and give Jenni a panic attack. Further discussion determines the freak out should be kept secret, lest the vigilante catches wind of it and does to Jenni what they've been doing to other people they determine are a detriment to the fort community.
In light of what happened, the decision is made to let the town know about the vigilante. As expected, there are mixed reactions, but the bigger picture is put on hold when the fort's mayor has an episode from a previously undisclosed heart condition. After swearing about his stupidity, they look for medicine and it becomes clear a new leader is needed. Naturally, bitch queen trophy wife nominates spineless rich man to run things and Travis is nominated by Juan. Travis isn't so sure this is a good idea, even though people have been deferring to him as de facto leader for a while. Well except when it comes to shooting stuff. That's all Nerit.
Jenni breaks down again, blows off Juan and goes to talk to Katie about it all. After venting, Jenni gets her head back on crooked (we're in the zompocalypse, head on straight just sounds out of place), they go to sleep. Sadly, this will not last long because a fellow compound of survivors comes under attack from bandits armed with zombies (well one led to the other)
A team is formed and dispatched to see what is left of the compound, which doesn't amount to much. After dispatching the zombies, a search is on for survivors. The only ones found left alive inside are a mother and son. An overturned truck is found with two more survivors- two girls who had been taken from the compound by a bandit. The bandit is found on the road and left behind untouched because taking action could have unwelcome results.
Back in Ashley Oaks, the search and rescue team relay what happened- the bandits pretended to be people from Ashley Oaks and when their leader went to confirm this, they were shot in cold blood, the compound was raided and the gates were opened to allow the zombie feast. The bandits are labeled a threat and preparations begin.
A lull in the action takes place, allowing fortification, supply searches, expanding to allow more residents and speculation about the mayor race. The lull is broken when it's discovered the bandits are watching. The break is made worse when Katarina and Bill run into bandits on their way back to Ashley Oaks with a fresh set of survivors. Katarina is forced to shoot at a bandit vehicle and in the process kills an innocent (but likely saved them from the life the bandits had them living).
Later, Katarina and Bill explain what happened and Nerit believes the plan the bandits had went south when the tire was shot out. This theory is verified after a few days of silence. The scene of the wreck reveals a couple of dead bandits and based on the shape in which they were found, causes more unease among the Ashley Oaks residents. Nerit announces they are at a stalemate with the bandits, but must remain vigilant. The only light moment from all of this is a zombie fisherman found and the question if zombie fish exist (does that mean there will be zomfish fries for Lent?)
A few days later, a zombie herd hits the fort and Nerit refers to it as target practice (I laughed my ass off). The question is raised if zombies migrate (more laughing at this thought), but the likely conclusion is the bandits are starting to make their move.
Some good news arrives when Ed not only reports fresh peaches are headed their way, but his sons were found at the family farm alive and well. Nerit decides it's time to get the last of her weapons stash from the store for the coming problem (the bandits. the zombies are a constant source of problems).
A scavinging mission returns with bad news- one of the teenagers was killed on a supply run. Jenni blames Cop #2 for sending the teenager into a storeroom and his death. Then Jenni accuses him of being the vigilante because the teenager had been one of the people enjoying pot during the ballroom party. Cop #2 is sent to his room, but before the situation can be discussed further, Otis pops up with his randomness. Before he can be shooed away, Nerit said they need his help. Otis asks why he should bother and Nerit tells him it will help defeat his enemies. The trap is ready.
Groups head out to collect more survivors and the stash from Nerit's with the promise not to disturb Ralph's body (which obviously the bandits have disregarded). The safe is still intact, so Travis gets to work on opening it while the others survey the damage that had been caused (long story short- they made it a meth lab). The contents of the vault are loaded up and the group know they're being watched.
The group handling the rescue mission feel that something is off, but they are able to rescue a couple of children, who fill them in about what the bandits did with the other part of their family. The conclusion is reached that the shit is about to hit the fan with the bandits and it's time to head home.
Back at the fort, people are getting ready for the oncoming onslaught and it becomes evident what Otis had been doing- rigging up a hands free system so everyone could communicate. Nerit is coordinating everything back in the fort while the others are doing what they can to shake the bandits. In the end, the groups make it back to the fort and the bandits decide to force their hands. First their leader presents an innocent, who is likely being mistreated by the bandits. Nerit has Katarina pick off the innocent to show the bandits they don't care. Changing tactics, the bandit leader presents Shane and Katarina puts him down too. This throws off the bandit leader, but not as much as the teenagers presenting a barrage of Molotov cocktails. The smoke from the cocktails allows Jenni's group to come barreling through and bring some friends along. The bandits scatter, the fort residents recognize they had to go somewhere dark in order to win, but they might finally have some peace.
After everything settles down from the bandit incident, the time comes to have the election for mayor. There is supposed to be a debate and then everyone eligible will vote. Spineless rich man wins the coin toss, gets in front of the crowd and announces that Travis is the right man for the job and renounces his candidacy. While bitch queen trophy wife flips her lid at this development, Stephen (hey, spineless rich man redeemed himself) tells her to cram it and lets her know she had been getting it on with Shane.
Jenni has another nightmare, but finds the strength to drive back the demons on her own. Katie discovers she's pregnant (something Nerit hinted at before the bandit incident). The vigilante appears to be quiet for now. Seasons change, somehow Thanksgiving and Christmas happen and there's a general sense of peace for a change.
And then the military shows up..........
Sunday, October 26, 2014
As The World Dies: Fighting to Survive (Book Two, part 1)
Part 2 of As The World Dies opens with Jenni's nightmare that she was the zombie that destroyed her family. She wakes up to find she's still in Ashley Oaks, she's in her tent with Juan and they have cots connected with bungee cord. We learn that Juan doesn't have much insight into her nightmares because she's mourning in her own way (but considering her nightmares, he's better off).
Jenni is able to drift off back to sleep and we shift over to Katie on sentry duty. Katie is reflecting on her situation while enjoying a cigarette, something she had given up when she met Lydia. After reflecting on the past, she starts to move towards her disbelief in the here and now- hell is full and the dead are walking (shamelessly ripped from Dawn of the Dead, but in all fairness, Katie does mention how she can't believe she's living in the equivalent of a Romero movie).
She thinks about how things have changed and new families have formed within the survivors and then she lands on Travis. She knows she has a connection to him, but she just can't quite get over how loving someone else would be when she's still haunted by a wife who took out the mailman in a way the mailman fears a dog will.
Travis arrives on the scene and after some talking with Bill, the cop from Ralph's store, who was on the roof with Katie, we come to learn about what will be the main threat in this book besides the zombies- living and breathing braindead redneck assholes. That's right- the men Nerit took out at place she shared with Ralph were not the only one, there's a whole colony of them out there somewhere.
Travis takes over sentry duty, so Bill takes off. Katie realizes she can't stay there, so she leaves too. She stops to cry over the guilt of her feelings and Travis remains on the roof due to the seriousness of the duties at hand. Travis begins to think about the task of taking the hotel, but before he can really get too serious in thought, a lone zombie appears and he ends them.
The next morning, we find Juan in preparation for the group to take over a Dollar Tree. Not only will this provide them with supplies, but it will serve as a holding spot while the hotel is retaken. While blockades are being put into place, we have a brief interlude with Jenni and Katie disussing the taking of the Dollar Tree and the eventual taking of the hotel. Jenni also talks about whipping out and breaking her new toy- a fire ax. Dork status is established, final preparations are made, Jenni indirectly kisses Juan's ass and we're off!
Bill shows off his mad lock picking skills that some cops apparently learn during their time on the force and the group starts to enter the store. A quick "HEY!" is given (and thank gods it's not given by some irritating fairy....oops, wrong story) and the zombies respond, as if the smell alone wouldn't alert you that something might be various stages of dead or undead.
A zombie is located in a rather uncomfortable place (not unlike the back of a Volkswagen) and they have to determine how to get it out in order to kill it. A small stepladder is found and through the power of teamwork, the uncomfortable zombie is put out its misery. Jenni's mention of job well done brings out some moaning from the back of the store. Cautious movements through the store slip us to the back where we find a zombie with comedic timing! Zombie with comedic timing comes complete with foot in trashcan to hinder movement and fire ax to the head. Two sweeps of the store later, the group returns to the street, breaths in the clean air and signals for legal looting to commence.
Some bad news comes along in the form of spineless rich man and bitch queen trophy wife. Wife wants to continue being vain and believes the hotel is necessary for this, so she needles husband into needling the mayor into needling everyone else to take the hotel back. Thankfully the mayor has grown a pair and tells them to knock it off. Then we're treated to even worse news in the form of Mother Nature- she sent a tornado to wipe out a settlement. Even though the storm that drove it isn't going to be near them, the possibility of it springs "Operation Take Back the Hotel" into action.
Another interlude in town brings us the next chapter of "Travis and Katie-will they or won't they," Jenni and Juan having a moment while enjoying Doritos and Katie coming clean to Jenni (who immediately tells her friend to go jump Travis).
Morning finds preparations under way for the popular "Operation Take Back the Hotel," which will be followed by the less popular "Oh Shit, We Have to Clean The Hotel." Those going into the hotel are attempting to zombie proof themselves and those not going pile up in the Dollar Tree (complete with bitch queen trophy wife telling spineless rich man to do something about the bleach smell).
Clearing the hotel starts with a chapter appropriately named "Check-in Time." Those going after the zombies are told to stay to their routes, the work crews who will wall off the main floor begin their preparations and we begin.
Moving through the hotel is quiet at first, until they reach the hotel's dining room. Small batches are quickly dealt with, but soon they find themselves dealing with a large group of the undead and find another use for banquet tables (pressed zombie!).
In the lobby area, the group assesses their next move- clearing the floors of the hotel. Sadly, they lose more people when someone who got infected during the earlier melee bites them after the famous last words "What else could go wrong?" (see, Zombie Murphy and his law!) Travis finds himself unable to shoot his now zombified friend, leaving Nerit to finish them off and states anyone who fails to do this will be shot.
Everyone now splits into groups and begins their search of the hotel. More lives are lost to zombies behind doors and zombies falling down through stairwells. The groups reform and continue on their way before things take another turn on the sixth floor.
Based on information gathered in the lobby, it was expected the sixth floor might be a hot spot, but what they anticipated were a couple of plumbers, not zombies in the wardrobe. After a knee jerk reaction, Jenni finds herself trapped in a room with a soon to be undead, an undead and an undead with a metal plate in their head.
We cut away from this heart stopping moment to flip back to the Dollar Store once more to find people on edge while they wait to hear how the hotel operation is going. News of the breakfast meeting increasing the number of undead leads to an increased sense in panic since they know there has been some more death. We also learn that it has began raining while the hotel operation is under way, which has to add an extra level of creepy to everything.
Cutting back to Jenni, who's having a moment with the ghost of her late husband, she begins to figure out what her options are. A tiny freak out moment leaves her gun out of reach, so Jenni escapes to the balcony of the room to buy herself some time. Time runs out quickly when metal plate zombie crashes the patio door, so Jenni takes action and leaps to the next balcony. Metal plate zombie takes the same action, with the same results as Jenni, but since she made it first, she proceeds to attack metal plate zombie to make them let go of the balcony.
They're soon joined by newly undead, who attempts the leap, lands on metal plate zombie and thanks to gravity, both fall to the street below. Newly undead hits the road and attempts to keep going by dragging themselves and metal plate is impaled on a streetlight, but is also making futile attempts at continuing to attack the living. Jenni watches the scene below for a moment before realizing there are undead in the room of the balcony she's currently on. Further contemplation of her situation leads her to her only course of action.
We cut to Katie's group meeting up with the remaining members of Jenni's group- Mr. Freak Out and Cop #2. Everyone gets upset with Mr. Freak Out and open the door to the room to find the remaining undead making their way to a figure on the balcony. Undead is quickly dispatched and while trying to figure out who should end the figure on the balcony, the figure reveals themselves to be Jenni, who has lept back to this balcony in order to get her gun. A quick look outside reveals company has arrived and the work crews are advised to get the main lobby blocked off quickly.
The work crew moves in and begins walling things off while the other group reaches the top of the hotel (after a final zombie scare involving Katie). A few more zombie scares later, everything is declared clear and over five long hours later, the hotel is deemed safe. The dead are announced to everyone at the Dollar Tree, Katie and Travis end the "will they/won't they," and Operation "Oh Shit, We Have to Clean The Hotel" gets underway.
Soon it's time to move in and what happens afterwards is exactly what you'd expect- time to get cleaned up...and then get dirty again (happy ending! HA!)
Nerit teaches Mr. Freak Out a lesson he won't soon forget. Mostly because he's not around much longer to put the advice into action. The group learns they have a vigilante in their midst with more coming on the horizon.
ok, so that's part one. part two will probably be out later today after i have a chance to have some munchies and organize my thoughts into something vaguely coherent. thanks for reading and stay tuned!
Jenni is able to drift off back to sleep and we shift over to Katie on sentry duty. Katie is reflecting on her situation while enjoying a cigarette, something she had given up when she met Lydia. After reflecting on the past, she starts to move towards her disbelief in the here and now- hell is full and the dead are walking (shamelessly ripped from Dawn of the Dead, but in all fairness, Katie does mention how she can't believe she's living in the equivalent of a Romero movie).
She thinks about how things have changed and new families have formed within the survivors and then she lands on Travis. She knows she has a connection to him, but she just can't quite get over how loving someone else would be when she's still haunted by a wife who took out the mailman in a way the mailman fears a dog will.
Travis arrives on the scene and after some talking with Bill, the cop from Ralph's store, who was on the roof with Katie, we come to learn about what will be the main threat in this book besides the zombies- living and breathing braindead redneck assholes. That's right- the men Nerit took out at place she shared with Ralph were not the only one, there's a whole colony of them out there somewhere.
Travis takes over sentry duty, so Bill takes off. Katie realizes she can't stay there, so she leaves too. She stops to cry over the guilt of her feelings and Travis remains on the roof due to the seriousness of the duties at hand. Travis begins to think about the task of taking the hotel, but before he can really get too serious in thought, a lone zombie appears and he ends them.
The next morning, we find Juan in preparation for the group to take over a Dollar Tree. Not only will this provide them with supplies, but it will serve as a holding spot while the hotel is retaken. While blockades are being put into place, we have a brief interlude with Jenni and Katie disussing the taking of the Dollar Tree and the eventual taking of the hotel. Jenni also talks about whipping out and breaking her new toy- a fire ax. Dork status is established, final preparations are made, Jenni indirectly kisses Juan's ass and we're off!
Bill shows off his mad lock picking skills that some cops apparently learn during their time on the force and the group starts to enter the store. A quick "HEY!" is given (and thank gods it's not given by some irritating fairy....oops, wrong story) and the zombies respond, as if the smell alone wouldn't alert you that something might be various stages of dead or undead.
A zombie is located in a rather uncomfortable place (not unlike the back of a Volkswagen) and they have to determine how to get it out in order to kill it. A small stepladder is found and through the power of teamwork, the uncomfortable zombie is put out its misery. Jenni's mention of job well done brings out some moaning from the back of the store. Cautious movements through the store slip us to the back where we find a zombie with comedic timing! Zombie with comedic timing comes complete with foot in trashcan to hinder movement and fire ax to the head. Two sweeps of the store later, the group returns to the street, breaths in the clean air and signals for legal looting to commence.
Some bad news comes along in the form of spineless rich man and bitch queen trophy wife. Wife wants to continue being vain and believes the hotel is necessary for this, so she needles husband into needling the mayor into needling everyone else to take the hotel back. Thankfully the mayor has grown a pair and tells them to knock it off. Then we're treated to even worse news in the form of Mother Nature- she sent a tornado to wipe out a settlement. Even though the storm that drove it isn't going to be near them, the possibility of it springs "Operation Take Back the Hotel" into action.
Another interlude in town brings us the next chapter of "Travis and Katie-will they or won't they," Jenni and Juan having a moment while enjoying Doritos and Katie coming clean to Jenni (who immediately tells her friend to go jump Travis).
Morning finds preparations under way for the popular "Operation Take Back the Hotel," which will be followed by the less popular "Oh Shit, We Have to Clean The Hotel." Those going into the hotel are attempting to zombie proof themselves and those not going pile up in the Dollar Tree (complete with bitch queen trophy wife telling spineless rich man to do something about the bleach smell).
Clearing the hotel starts with a chapter appropriately named "Check-in Time." Those going after the zombies are told to stay to their routes, the work crews who will wall off the main floor begin their preparations and we begin.
Moving through the hotel is quiet at first, until they reach the hotel's dining room. Small batches are quickly dealt with, but soon they find themselves dealing with a large group of the undead and find another use for banquet tables (pressed zombie!).
In the lobby area, the group assesses their next move- clearing the floors of the hotel. Sadly, they lose more people when someone who got infected during the earlier melee bites them after the famous last words "What else could go wrong?" (see, Zombie Murphy and his law!) Travis finds himself unable to shoot his now zombified friend, leaving Nerit to finish them off and states anyone who fails to do this will be shot.
Everyone now splits into groups and begins their search of the hotel. More lives are lost to zombies behind doors and zombies falling down through stairwells. The groups reform and continue on their way before things take another turn on the sixth floor.
Based on information gathered in the lobby, it was expected the sixth floor might be a hot spot, but what they anticipated were a couple of plumbers, not zombies in the wardrobe. After a knee jerk reaction, Jenni finds herself trapped in a room with a soon to be undead, an undead and an undead with a metal plate in their head.
We cut away from this heart stopping moment to flip back to the Dollar Store once more to find people on edge while they wait to hear how the hotel operation is going. News of the breakfast meeting increasing the number of undead leads to an increased sense in panic since they know there has been some more death. We also learn that it has began raining while the hotel operation is under way, which has to add an extra level of creepy to everything.
Cutting back to Jenni, who's having a moment with the ghost of her late husband, she begins to figure out what her options are. A tiny freak out moment leaves her gun out of reach, so Jenni escapes to the balcony of the room to buy herself some time. Time runs out quickly when metal plate zombie crashes the patio door, so Jenni takes action and leaps to the next balcony. Metal plate zombie takes the same action, with the same results as Jenni, but since she made it first, she proceeds to attack metal plate zombie to make them let go of the balcony.
They're soon joined by newly undead, who attempts the leap, lands on metal plate zombie and thanks to gravity, both fall to the street below. Newly undead hits the road and attempts to keep going by dragging themselves and metal plate is impaled on a streetlight, but is also making futile attempts at continuing to attack the living. Jenni watches the scene below for a moment before realizing there are undead in the room of the balcony she's currently on. Further contemplation of her situation leads her to her only course of action.
We cut to Katie's group meeting up with the remaining members of Jenni's group- Mr. Freak Out and Cop #2. Everyone gets upset with Mr. Freak Out and open the door to the room to find the remaining undead making their way to a figure on the balcony. Undead is quickly dispatched and while trying to figure out who should end the figure on the balcony, the figure reveals themselves to be Jenni, who has lept back to this balcony in order to get her gun. A quick look outside reveals company has arrived and the work crews are advised to get the main lobby blocked off quickly.
The work crew moves in and begins walling things off while the other group reaches the top of the hotel (after a final zombie scare involving Katie). A few more zombie scares later, everything is declared clear and over five long hours later, the hotel is deemed safe. The dead are announced to everyone at the Dollar Tree, Katie and Travis end the "will they/won't they," and Operation "Oh Shit, We Have to Clean The Hotel" gets underway.
Soon it's time to move in and what happens afterwards is exactly what you'd expect- time to get cleaned up...and then get dirty again (happy ending! HA!)
Nerit teaches Mr. Freak Out a lesson he won't soon forget. Mostly because he's not around much longer to put the advice into action. The group learns they have a vigilante in their midst with more coming on the horizon.
ok, so that's part one. part two will probably be out later today after i have a chance to have some munchies and organize my thoughts into something vaguely coherent. thanks for reading and stay tuned!
Friday, October 24, 2014
As The World Dies:The First Days (Book 1)
In the beginning (ha ha, couldn’t resist), we meet Jenni in shock on her front porch. The shock has been brought on by what her husband has done to their family after receiving a bite “from a bum.”
Just as you think what you’re witnessing is the first “live” victims last moments during the start of the zombie apocalypse (zombpacalypse!), right when you think Jenni is going to bite the big one (pun totally intended), we get introduced to the modern version of the hero on a white horse- a heroine in a white pickup. Somehow in some way, the woman inside the truck gets Jenni moving and we’re off on their adventure.
While Jenni is trying to deal and get over her shock, Katie comes up with a basic plan after speaking to her father via cell phone, but it goes to hell from the one thing that has been true in every zombie story- large crowds + zombies = death. lots and lots of death. and zombie noms.
A brief stop at a convenience store teaches us that people have a lot to learn- introduce the reality of the situation and you will have a non-believer thinking you've gone off the deep end. Sadly, you know the poor delusional idiot will die still in disbelief, even after they witness the carnage at hand (in this case, the poor bastard had a front row seat for his manager treating his co-worker as a light snack).
So after watching delusional idiot #1 run off into a field, the ladies are on the road again trying to figure out where to go. Jenni eventually remembers her stepson, who is in a state park, and then the plan changes into a rescue mission, provided Jason is still alive. A dogdog is also involved, but he's a good dogdog and doesn't create issues. More like a fuzzy traveling companion.
A few more misadventures bring Jenni and Katie into contact with Ralph and Nerit. Their store had been closed for Ralph’s birthday, which probably saved them from the rampant infection that affected the grocery store across the street. Sadly, it has required them to start picking off their neighbors and tourists who have come to the town in an effort to keep zombpocalypse from spreading. For the first time in a while, Jenni and Katie feel safe. After an awkward night’s rest, the mission to collect Jason is back on.
Ralph took the time to map out the best way for Katie and Jenni to reach the state park where Jason is currently and said so long as they don’t detour from this route, they should be able to make it there and back again (you just know Zombie Murphy is out there still mucking stuff up with his law). Ralph also wants them to take his truck and with Nerit, creates a diversion for the women to make it to his truck parked in the back of his store. While the decoy worked for a while, zombies move in and make an attempt to get some tasty morsels, but they are denied.
On their way, they see an infected man in a tiny town and leave him to his demise when they see he has been bitten. Then they hit Emorton, a slighty larger city. Once home to a lot of people, now there’s just a lot of zombies. Zombies who see meals in wheels. Zombies who get told to eat dust and denied a nom.
Upon reaching the state park, Katie and Jenni find out the zombies have made it there, but that Jason is alive. The group he’s with have someone who is bitten and the bitten makes the decision to send their family with the survivors, but in the zompocalyse, delusional idiots will get you killed, even after the mercy that was asked for is completed. Actually, I think that might be applicable in everyday life, just in a different way.
Skipping right along- more random crazy zombies, including a return of the zombies from Emorton, we reach the place where the rest of the story takes place- Ashley Oaks. This place shows what happens when you have a place where people haven’t gone totally batshit crazy yet- you build walls, reinforce them and try to do whatever is needed to remain safe. They even put people on…..well in my mind it looks like a safety harness and a bungee cord got it on….safety gear and stab zombies to scramble their brains (personally, I like my zombie brains sunny side up. ha ha)
Once safely inside, we’re introduced to Travis and Juan, the people at Ashley Oaks and the small, but humble home they’ve set up. And we also get a cameo appearance from their delusional idiot.
Katie and Jenni, along with Jason and Jack (the fuzzy dogdog they picked up along the way), begin to settle into life at Ashley Oaks. Jenni begins to become a little bolder with killing zombies, going so far to have a late night brain scrambling session while trying to see if Travis might be interested in her. It seems that she’s adopting a kill all zombies outlook on life to deal with the horror her now zombified husband inflicted on the family. Sort of like knowing your happy and you know it, but instead of clapping your hands, you're inflicting a bit of the ultraviolence.
When it becomes evident that they will need to beef up defenses, the decision is made to make a run to Ralph’s store to get guns and supplies. The attempt to get Katie's truck separates Katie and Jenni for the first time since we met Jenni on her front porch. Travis and Katie are left to make the run to Ralph’s while Jenni has to remain behind in Ashley Oaks with Juan. Neither are really happy about this and when the flu virus makes an appearance, Jenni is really not happy with how things went down.
After a near miss with a gun (since we didn’t know it was the flu until Katie interacts with Travis), the gang at Ralph’s store, which now includes a police officer, head over to the grocery story to salvage what they can (we also learn that Travis has an aversion to mentioning feminine products, which will likely provide a giggle to female readers who have been in long term relationships with someone of the XY chromosome pool).
Another survivor is found, but they are heavily traumatized because they've been watching the zompocalypse on a looped security feed for a while. An attempt to separate them from the carnage of seeing a loved one's last moments are met with a freak out moment, but they manage to convince the person to come with them, possibly in the hopes the person will return to the right frame of mind.
Supplies are loaded up, guns are loaded up, cop is loaded up, survivor is loaded up and we’re off back to the fortress in progress of downtown Ashley Oaks. Upon arrival, the survivor decides to hell with surviving and causes an issue for those who want to remain living while the pallet of supplies is being delivered into the stronghold. Balancing acts and sheer will keep everyone else afloat and friends are reunited.
Moving right along, we get to meet the local dickheads after Katie puts someone down who got a little too close and became a zombie hors d'oeuvres. A trip into town brings us more survivors courtesy of the local library and a family home. Things were a little bitey in the family home, but the humane thing was completed without the overboard reactions that had occurred before. The local meth culture makes a cameo appearance- one gets their skull crushed from going bitey and the other one goes over the wall against their will.
There is a happy ending though- Juan and Jenni (get it? no? well *thptph*)
Then Nerit appears and it’s not under the best of circumstances. Ralph was tragically killed when he refused to allow people into the story until they proved they were not infected. The people in question had a victim with them who had turned. Nerit explains after Ralph was shot, she let the victim get her revenge before she put her down. Ralph passes quietly into that good night and Nerit learns that at least those who die of natural causes don’t return from the dead. She finds this to be a comfort before she decides to join the rest of the group at Ashley Oaks.
Thus we reach the end of the first book with the understanding that the stronghold must become stronger and a raid party must hit a hotel.
And in case you’re wondering why I didn’t bring up Katie’s dead wife- while Lydia’s death haunts Katie and the guilt she feels which sometimes drives her nightmares…….it doesn’t add anything to Katie’s character. She is who she is throughout the book. Don’t get me wrong, there are changes, but personality wise, Jenni changes far more than Katie does in this book.
As The World Ends Series
ok, so I know I covered this before, but with the release of the 4th book, I wanted to go book by book because I like how the series was written.
so stay tuned!
so stay tuned!
Sunday, October 19, 2014
State of Horror- Illinois edition
Originally I got this solely because a gamer friend of mine had an entry in it, then I actually sat down and read the whole thing cover to cover (can you really call it cover to cover when you use a Kindle?)
Ok, so here we go:
Out Come The Wolves: Claire C Reily presents us a story where a sociopath joins a group of survivors in a zombie filled land. While I liked the idea of this story, I have to admit the twist seemed a little forced. Not to mention if Artie truly saw Michael for what he was, why did he turn his back on him while armed?
Ritter House: A. Lopez, Jr. presents to us a research project that winds up going horribly wrong. An author goes after an experience for his next novel and winds up in something out of Hitchcock. He takes the advice, he gets out of the house, but the house had some pretty tenacious evil.
Chicago Mike: Della West provides a cliched look into a serial killer hiding in plain sight. Sorry, didn't enjoy this story. I liked the tidbits of history about the area, but that's about it.
The Ghosts of Morse: Julianne Snow gives a modern version on an old fashioned ghost story involving a train. Partying teenagers hear a noise and the "brave" vanish forever while the "cowards" are left to find what remains. I wonder what the trade in value of that field was?
Drowning in the Hazel: Eli Constant gives a story in the tune of "The Creature from the Black Lagoon." A woman goes on a diving trip and while her groups thinks she disappeared, what really happened wasn't much better. Was it the earrings? We may never know.
In Chicago, The Dish is So Deep, No One Can Hear You Scream: Frank J. Edler presents a funny little story about what happens to a ghost show host who freely admits he's a con artist. On a recommendation, he travels to a little Italian joint where he has an experience and meets a pizza.
Chicago Blues: Stuart Conover presents one man's perspective of the opening days of the zombie apocalypse. While our hero makes a decision, he also teaches us that when trouble goes down- please raid the modern art wing of a museum for weapons.
My Porcelain Monster: Eric I. Dean shows what happens when your fear might be a little bit more than just in your mind. The story leads us through the main character's life and how this one bathroom changed him. The way he solved his fear was expensive, yet satisfying.
Piasa Remains: Herika R. Raymer reminds us that f*@^ing with ancient beliefs is never a good idea. It's also the quickest way to ruin a vacation......and an RV.........
Vishnu Springs: D.J Tyrer provides a ghost story about a deserted town that has quite a history to it. Follow the lady in the black dress, avoid caves and hope that when you start your car, you don't hear carousel music. Death traps can now be found via GPS. Awesome.
Dying Days: Great Mistakes: Armand Rosamilia shows his version of the opening days of the zombie apocalypse on a naval base. A soldier going AWOL learns that maybe he should have followed the rules and gotten on the bus instead of sticking around and seeing the alternative.
What's Eating the Mob: P. David Puffinburger shows us Gangland Chicago with some intelligent undead thrown into the mix. Buyer beware of the end result of this theft. And revenge. Lots and lots of revenge.
Seek No Longer the Beloved: Jay Seate gives a story about a love that will not die thanks to a lingering legend via family stories. What happens when you try to get to the bottom of a legend? Haunted homes, grave robbing and an ending that leaves you craving more.
All in all a great anthology of stories with plenty of hits and a few misses. As always anything I say is my opinion and I'm not getting anything out of posting this.....except maybe getting a few more people to download a copy.......
Ok, so here we go:
Out Come The Wolves: Claire C Reily presents us a story where a sociopath joins a group of survivors in a zombie filled land. While I liked the idea of this story, I have to admit the twist seemed a little forced. Not to mention if Artie truly saw Michael for what he was, why did he turn his back on him while armed?
Ritter House: A. Lopez, Jr. presents to us a research project that winds up going horribly wrong. An author goes after an experience for his next novel and winds up in something out of Hitchcock. He takes the advice, he gets out of the house, but the house had some pretty tenacious evil.
Chicago Mike: Della West provides a cliched look into a serial killer hiding in plain sight. Sorry, didn't enjoy this story. I liked the tidbits of history about the area, but that's about it.
The Ghosts of Morse: Julianne Snow gives a modern version on an old fashioned ghost story involving a train. Partying teenagers hear a noise and the "brave" vanish forever while the "cowards" are left to find what remains. I wonder what the trade in value of that field was?
Drowning in the Hazel: Eli Constant gives a story in the tune of "The Creature from the Black Lagoon." A woman goes on a diving trip and while her groups thinks she disappeared, what really happened wasn't much better. Was it the earrings? We may never know.
In Chicago, The Dish is So Deep, No One Can Hear You Scream: Frank J. Edler presents a funny little story about what happens to a ghost show host who freely admits he's a con artist. On a recommendation, he travels to a little Italian joint where he has an experience and meets a pizza.
Chicago Blues: Stuart Conover presents one man's perspective of the opening days of the zombie apocalypse. While our hero makes a decision, he also teaches us that when trouble goes down- please raid the modern art wing of a museum for weapons.
My Porcelain Monster: Eric I. Dean shows what happens when your fear might be a little bit more than just in your mind. The story leads us through the main character's life and how this one bathroom changed him. The way he solved his fear was expensive, yet satisfying.
Piasa Remains: Herika R. Raymer reminds us that f*@^ing with ancient beliefs is never a good idea. It's also the quickest way to ruin a vacation......and an RV.........
Vishnu Springs: D.J Tyrer provides a ghost story about a deserted town that has quite a history to it. Follow the lady in the black dress, avoid caves and hope that when you start your car, you don't hear carousel music. Death traps can now be found via GPS. Awesome.
Dying Days: Great Mistakes: Armand Rosamilia shows his version of the opening days of the zombie apocalypse on a naval base. A soldier going AWOL learns that maybe he should have followed the rules and gotten on the bus instead of sticking around and seeing the alternative.
What's Eating the Mob: P. David Puffinburger shows us Gangland Chicago with some intelligent undead thrown into the mix. Buyer beware of the end result of this theft. And revenge. Lots and lots of revenge.
Seek No Longer the Beloved: Jay Seate gives a story about a love that will not die thanks to a lingering legend via family stories. What happens when you try to get to the bottom of a legend? Haunted homes, grave robbing and an ending that leaves you craving more.
All in all a great anthology of stories with plenty of hits and a few misses. As always anything I say is my opinion and I'm not getting anything out of posting this.....except maybe getting a few more people to download a copy.......
Thursday, February 7, 2013
As the World Dies Trilogy
so based on something a friend of mine posted on facebook, i went to amazon.com and found this trilogy. i started with the first book- The First Days. i liked it so much that i went ahead and got the rest of the series.
here's the thing- i could sit here and tell you what happens in the books, but i don't think that would really compel anyone to read them. it would be like posting the plot of the movie on wikipedia- it's nice, but you'll either put on your agenda of things to do or you won't. not to mention spoilers are a total pain in the ass.
the trilogy is fantastic. i got so emotionally involved with the characters that i was actually crying during the events leading up to the climax of the series. and it wasn't "boo hoo i'm so sad" crying, it was "multiple tissues stat!" crying.
if you enjoy books about the zombie genre, i recommend you read the series and judge for yourself:
http://www.amazon.com/The-First-Days-World-ebook/dp/B004OA62U4/ref=ntt_at_ep_dpt_2
http://www.amazon.com/Fighting-Survive-World-Dies-ebook/dp/B0056DTRL4/ref=ntt_at_ep_dpt_4
http://www.amazon.com/Siege-World-Dies-Three-ebook/dp/B0071VUTLQ/ref=ntt_at_ep_dpt_3
here's the thing- i could sit here and tell you what happens in the books, but i don't think that would really compel anyone to read them. it would be like posting the plot of the movie on wikipedia- it's nice, but you'll either put on your agenda of things to do or you won't. not to mention spoilers are a total pain in the ass.
the trilogy is fantastic. i got so emotionally involved with the characters that i was actually crying during the events leading up to the climax of the series. and it wasn't "boo hoo i'm so sad" crying, it was "multiple tissues stat!" crying.
if you enjoy books about the zombie genre, i recommend you read the series and judge for yourself:
http://www.amazon.com/The-First-Days-World-ebook/dp/B004OA62U4/ref=ntt_at_ep_dpt_2
http://www.amazon.com/Fighting-Survive-World-Dies-ebook/dp/B0056DTRL4/ref=ntt_at_ep_dpt_4
http://www.amazon.com/Siege-World-Dies-Three-ebook/dp/B0071VUTLQ/ref=ntt_at_ep_dpt_3
Friday, January 13, 2012
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